SWIFTuser Studios

A small game development studio that works on sciency application too

Last Beta before final release

September 24
by anegri 24. September 2010 20:48


This is the last Beta before the final release of Missile Defender for the Palm Pre and Pixi.  The progress has been very slow on polishing the game and some features were tweaked as well as the controls were redone for the last beta.  The accelerometer did not seem to suit most of the game play so I changed it to dragging gestures as opposed to tapping the screen.  The global hidh scores are up and working.

The final release will include the following:

  • 24 Total levels.
  • 2 more types of missiles.
  • 2 more types of enemies.
  • Missing graphics for the explosions.
  • Redone graphics for levels.

New Missile Defender Instructions!

September 17
by anegri 17. September 2010 18:35

Set of new instructions for the game based on the new control interface... here is a look:


This includes new enemies, such as the J6 fighter and the cluster ICBM.

Missile Defender Update, Profile and such

September 07
by anegri 7. September 2010 18:32

For score tracking I have now added a profile screen, this will keep the player name stored and it will be displayed only the first time the game is launched.  The player will be able to post its score automatically without a the dialog during the game and the results of daily position will be tracked as well as the all time score.  Other updates are new instructions for the new firing mechanism and game interaction,  change in options section to allow player name change, new type of airplane, new type of enemy ICBM.  These updates are not completed yet, but are soon to be released on the last beta.

A level bug has been fixed as well, and the accelerometer feature might be removed... I have not been using the accelerometer since the new firing mechanism seems better and more interactive.

Missile Defender fixes and additions

September 02
by anegri 2. September 2010 20:20

Now I have two types of explosions, land and air explosions, and some of the issues with regards to missile targeting has been resolved.  Last fix before the last beta release will be the shape/form of the score submission... still working on the details.  I had it as a dialog, but I am still working the design details... might change that to use a profile like system.  Screen shot comming soon...